Outwith - Open World RPG - v149 Major Updates - The Windmill finally works
Outwith » Devlog
I'm getting close to completing the polished demo.
Changelog:
- Optimised character and village building models - reduced draw calls - should improve performance for lower spec machines
- Improved Main menu scene
- Added "Personas" - the player can assume different identities whereby other characters will react differently to the player
- Added zoom when player is sprinting
- Added improved map graphics
- Fixed torch brightness
- Added improved doors
- Randomise footstep SFX
- Add blood effects for when player hit
- Fixed shop - now handles stacking items
- Added village house interiors
- Some improvements to demo quests
- Improved cave environment
- Tweaked sword combat
- And many small bugfixes
And as always I'd love to hear any feedback/comments you may have. Please please please don't hesitate to reach out via the comments or DM me. I'm always delighted to hear and discuss any aspect of the game. And again thanks for your interest in Outwith.
Jeff
Get Outwith
Outwith
Demo Open world First Person RPG
Status | In development |
Author | starsbetweenthestars |
Genre | Role Playing, Adventure |
Tags | 3D, Exploration, Fantasy, First-Person, Open World, Singleplayer, Unity, Walking simulator |
More posts
- Outwith - v159 - First person camera improvementsAug 16, 2024
- Outwith - v135 Major UpdatesJun 22, 2024
- Outwith - v129 Updates & BugfixesApr 28, 2024
- 2 years’ progress making an Open World Adventure - I’d love to hear your fee...Mar 30, 2024
- Outwith - v114 Updates & BugfixesMar 28, 2024
- Outwith - v97 UpdatesMar 04, 2024
- Outwith - v88 UpdatesJan 30, 2024
- Outwith - v85 UpdatesJan 21, 2024
- Outwith - v79 Bugfixes and improved animationsJan 14, 2024
Leave a comment
Log in with itch.io to leave a comment.